How to press one key to unbind/bind your throw/launch/revive

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fun-Light
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How to press one key to unbind/bind your throw/launch/revive

Post by fun-Light » May 20th, 2009, 8:41 pm

UPDATED

Hey all,

I suggest you all make a cfg (or just a bind) to enable/disable throw/launch/revive in certain maps to prevent accidentally pressing the key which is not allowed to use.

I will give an example of my cfg and explain what to do:

//Binds and options
bind n kill
bind h playdead
bind f6 vstr 1234;set 1234 vsay allclear "^7Next map? ^2Yes ^7or ^1No^7?"
bind f9 vstr 1111;set 1111 vsay takingfire "^oAnyone disagrees?"
bind kp_end vstr 0000;set 0000 vsay needbackup "^7Want to join ^1|^2f^3u^2n^1|^7? Register and post at ^owww.funclan.net!"
bind kp_downarrow vstr 0001;set 0001 vsay cheer "^3Want to !throw yourself? Go to ^3http://www.funclan.net, register and post!"
bind kp_pgdn vstr 0002;set 0002 vsay holdfire "^1English in mainchat please"
bind kp_leftarrow vstr 0003;set 0003 vsay hi "^1H^2e^3y ^1a^2l^3l!"
bind kp_5 vstr 0004;set 0004 vsay hi "^_Hey [p]!"
bind kp_rightarrow vstr 0005;set 0005 vsay bye "^1B^2y^3e ^1a^2l^3l
bind end vstr 1003;set 1003 "say ^7Like this ^1^^11|^2^^22f^3^^33u^2^^22n^1^^11|^7^^77Name^1^^11|"

//Servers
bind f10 connect tj2.funclan.net;sensitivity 3
bind f11 connect gold.funclan.net;sensitivity 1.70

//Throw allowed/TJ
bind f4 "bind mouse3 say_buddy !throw L!ght;bind mouse2 say_buddy !rev;bind q say_buddy !launch l!ght 700;bind e say_buddy !launch l!ght 9999"
bind f7 vstr 1000;set 1000 vsay affirmative "Throwing is allowed!"

Throw not allowed/frag
bind f5 "unbind mouse2;unbind mouse3;bind q +leanleft;bind e +leanright;bind mouse2 +attack2"
bind f8 vstr 1001;set 1001 vsay holdfire "^1Throwing is NOT allowed!"

//View
cg_lagometer 1
cg_drawspeed 2
cg_mapzoom 3
cg_drawclock 2
cg_crosshaircolor red
cg_crosshaircoloralt red
cg_crosshairpulse 0
cg_bloodflash 0
cg_showblood 0
cg_drawcrosshair 5
cg_crosshairsize 50
cg_drawfps 1
name ^1|^2f^3u^2n^1|^4#^oL!ght^1|^3TJ

//Antilagg
set com_soundMegs 32
set com_zoneMegs 128
set com_hunkMegs 512
set com_maxfps 75
set rate 25000
set cl_maxpackets 100
set cl_packetup 0
set snaps 20
set cl_timenudge -50
set com_soundMegs 32
set com_zoneMegs 128
set com_hunkMegs 512
set com_maxfps 75
set com_soundMegs 32
set com_zoneMegs 128
set com_hunkMegs 512
set com_maxfps 75
com_maxfps 125

//Punkbuster
pb_cl_enable


The "//" are for a better overview

As you can see, I have put some vstr binds in here too for capitals. Just read the topic of Boogie

I have bound f4 to throw/revive/launch in maps where it is allowed, if you don't quite get what I have typed over there, please pm me and I'll explain.
I have bound f5 to unbind the throw/revive/launch binds to use in maps where throw is allowed.
And I have //View in case I lose my view/name and all. It's really handy to have.

I hope you will follow my suggestion so admins won't have to splat/mute people anymore, and from now on, people can't say they were 'mistaken'

Thanks for reading this, and if you have things to add, just post that in a reply please.

Regards,

-L!ght
Last edited by fun-Light on January 4th, 2011, 4:02 pm, edited 4 times in total.
Reason: Update.
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-Flash » May 20th, 2009, 9:37 pm

LoL lots of write mate :lol:
Good job :)
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by GioTheDude » May 21st, 2009, 3:00 pm

Ahum:

Unbind bind (?!)

This will unbind you !Throw/!Launch/!Revive and other commands that are not allowed on some maps, it will play a little sound, and you will see a message.

bind f9 "unbind e;unbind ,;unbind mouse3;unbind g;echo ^1K^2e^3y^4s ^1U^2n^3b^4o^5u^6n^7d;play sound/menu/filter"



Syntax:


bind [KEY] "unbind [KEY];unbind [KEY];unbind [KEY];unbind [KEY];echo ^1K^2e^3y^4s ^1U^2n^3b^4o^5u^6n^7d;play sound/menu/filter"



I have 4 binds for them, if you have less or more, just add/delete

unbind [KEY];



I have made a part about this.

How To make A CFG by Gio

And to bind them back again, just do /exec autoexec:

bind [KEY] "exec autoexec"

~~
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-Light » May 21st, 2009, 3:20 pm

Em oh I didn't notice. Sorry ^^
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by #Halo » October 21st, 2009, 10:57 am

Oh its good Help :)
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-Dre » October 30th, 2009, 10:48 pm

thanks and if you want I have 19 bulet... do in console

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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-L0RD » November 6th, 2009, 6:57 pm

:lol:
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-Ziw » February 16th, 2010, 9:08 pm

Good Work :PP
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Re: How to press one key to unbind/bind your throw/launch/revive

Post by fun-SounD » February 19th, 2010, 7:33 pm

Ye its good work.
Just wanna warn some tj members.
U cant use thoose commands in all maps.
THX!!!!!!!
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Re: How to press one key to unbind/bind your throw/launch/re

Post by fun-ASSN » May 5th, 2010, 8:49 am

Thanks for this post, it will definetly help me to not get punished. Kinda complicated to read though, I have to admit.
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